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 Special Costume Production Guide
 

FIRST WEEK - The ARMATURE

Once the design is agreed upon, the first week of production is used for studio and supply organization.  The design is scaled and the armature is started.  Requisitions and purchase orders are released.

 SECOND WEEK -- The MASK DESIGN 

Averaging 24 to 36 in length. Production on the Mask begins during week two.  Here the personality of each character is brought to life in Polyurethane Foam, Clay, Papier Mache,  or Latex Rubber.

 THIRD WEEK -- BODY CONSTRUCTION

The main-frame support system varies greatly with each design and consists of all the sub-structural elements needed to create the body prior to costuming.  This includes the arms, legs, body-cavity, hands and feet.  In certain situations a portion of the body design, like the tail, can be made detachable for ease in packing. 

FOURTH WEEK -- FINISHING, PAINTING  & COSTUMING

 The finish is determined by the original design and may include a wide range of materials and techniques.  Here a second skin may be used to cover the polyurethane form. This can be Synthetic Fur, Fabric, Paint or combination thereof.


Fifth Week -- Safeguard &  Troubleshooting

Experience has taught us, even under the best conditions, to prepare for unexpected or minor delays.  This week is to allow for Shipping, Manufacturer and Product delay.  If no further effects are needed, the client can also use this week for shipping and handling arrangements.

 SIXTH WEEK --ANIMATION, OPTICAL & LIGHTING EFFECTS

Animation and lighting are specialized areas of design and when used effectively, can add a greater dimension to your investment.  However, they are not always necessary.  The production time needed for these additional effects will add another week or so to your schedule.